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Zelda oot debug rom
Zelda oot debug rom











zelda oot debug rom zelda oot debug rom

This is a WIP decompilation of The Legend of Zelda: Ocarina of Time.

zelda oot debug rom

'shiftable' yet, so modifying them could be difficult at this point. Also note that some parts of the ROM may not be The codebase can drastically change at any time. If you use it for modding purposes in its current state, please be aware that This repository is a work in progress, and while it can be used to make certain changes, it's stillĬonstantly evolving. * More naming, last of the hardcoded symbols * Action enum, lot of work on the skeleton stuff in the object * Make fighter actors playSpeed animation frame checks consistent (up to names) * Some more naming, added description to z_en_geldb.c * Actually OK this time, removed pragmas, spec * Merge remote-tracking branch 'upstream/master' into Zf * matches but for 2 words of stack in func_80B45748 EnZf OK and partially documented ( #988 ) * Match Destroy













Zelda oot debug rom